Go Games

Go Games

What are Go Games?

Go Games are small-sided versions of Camogie and Hurling which have been devised for children up to and including 12 years of age.

The following are the key underpinning principles of Go Games:

  • All participants play in the full game.
  • Participant needs are catered for, where possible, on the basis of two year age cohorts i.e. U8, U10 & U12 in a manner consistent with the ethos of Go Games.
  • Activities are structured in a manner which optimises the level of fun, friendship, fair play and achievement derived by participants.
  • Participants train and play in a safe, supportive and stimulating environment where they are encouraged to risk error, to learn and to derive maximum enjoyment from their involvement.
  • Players master the basic skills of Camogie and Hurling and experience the sense of accomplishment, which derives from acquiring playing proficiency on the left and right hand side of the body.
  • Everybody involved in Go Games, whether as players, parents/guardians, spectators, mentors, teachers, officials etc., should adhere to the key underpinning principles and give expression to the GAA ‘Give Respect, Get Respect’ initiative.
U8 Go-Games Rules 2017
  1. Team sizes/Participation: 8-a-side. Each sub should play a minimum of a full half in each game on blitz days. Full camogie gear to be worn for all matches. (jersey/skort or  skirt/socks/helmet). Coach/mentor encouraged to rotate player positions at half-time.
  2. Pitch Dimensions: 45m long x 30m wide
  3. Zones: 2 zones – Pitch split with cones across at halfway. Players must remain within the zone to which they are assigned
  4. Duration: 12 min per half.
  5. Goalposts: Well secured goalposts; Minimum 8 ft x 6 ft to maximum 15 ft x 7 ft. Training Poles or cones are optional.
  6. Sliotar: Size 1 First Touch
  7. Commence: With a throw in at the halfway line. After a score ball is thrown in at halfway line. After a wide the goalie pucks out the ball (from the hand or off the ground). All players must stand 10m from player taking the puck out.
  8. Outfield Play: All on the ground. No kicking the ball.
  9. Goalkeeper: Catch, lift into the hand and strike or ground strike at all times. No kicking the ball. May use leg to block/save. No hop/solo.
  10. Frees / ‘30’s / Sideline – ‘Nearest Player’: All taken off the ground. All opposing players should be at least 8m from player taking. Free pucks should be no closer than 10m from opposing end line. Nearest Player: Frees: Player who is fouled or nearest fouled ball takes. Sideline: Player nearest ball when crosses line takes. ‘30’s’: Player who last strikes the ball on attacking team takes from halfway line, in line where ball crosses end line. Referee chooses player nearest/last struck to take free.
  11. Scoring: 1 point for over crossbar and 1 point for goal.
  12. Shoulder charge is not permitted but incidental contact is permitted. No rectangle rules apply.
U10 Go-Games Rules 2017
  1. Team sizes/Participation: 10-a-side. Each sub should play a minimum of a full half in each game on blitz days. Full camogie gear to be worn for all matches. (jersey/skort or skirt/socks/helmet). Coach/mentor encouraged to rotate player positions at half-time.
  2. Pitch Dimensions: 65m long x 40m wide
  3. Zones: 2 zones – Pitch split with cones across at halfway. Players must remain within the zone to which they are assigned
  4. Duration: Blitz games 10 min per half. Mini league games 15 min per half
  5. Goalposts: Well secured goalposts; Minimum 8 ft x 6 ft to maximum 15 ft x 7 ft. Training Poles are optional.
  6. Sliotar: Size 2 Quick Touch.
  7. Commence with a throw in at the halfway line. After a score ball is thrown in at halfway line. After a wide the goalie pucks out the ball (from the hand or off the ground). All players must stand 10m from player taking the puck out.
  8. Outfield Play: Full rules except: One hop of ball only on hurley is permitted. No kicking the ball.
  9. Goalkeeper: Catch, lift into the hand and strike or ground strike at all times. No kicking the ball. May use leg to block/save. One hop of ball on hurley is permitted.
  10. Frees / ‘30’s / Sideline – ‘Nearest Player’: Strike from the hand or lift and strike or from the ground, depending on the player’s ability (frees and ‘30’s). Sideline puck taken off the ground. All opposing players should be at least 8m from player taking. Free pucks should be no closer than 20m from opposing end line. All opposing players should be at least 10m from player taking. Nearest Player Frees: Player who is fouled or nearest fouled ball takes. Sideline: Player nearest ball when crosses line takes. ‘30’s’: Player who last strikes the ball on attacking team takes from 30m line, in line where ball crosses end line. Referee chooses player nearest/last struck to take free
  11. Scoring: 2 points for over crossbar and 1 point for goal.
  12. Shoulder charge is not permitted but incidental contact is permitted. No rectangle rules apply
U12 Go-Games Rules 2017
  1. Team sizes/Participation: 12-a-side. Each sub should play a minimum of a full half in each game on blitz days. Full camogie gear to be worn for all matches. (jersey/skort or skirt/socks/helmet). Coach/mentor encouraged to rotate player positions at half-time.
  2. Pitch Dimensions: Pitch no longer than 105m long (20m line – 20m line). And 60m wide
  3. Zones: No zones.
  4. Duration: Blitz games 12 min per half. Mini league games 20 min per half
  5. Goalposts: Well secured goalposts; Minimum 8 ft x 6 ft to maximum 15 ft x 7 ft.
  6. Sliotar: Size 3 Smart Touch
  7. Commence with a throw in at the halfway line After a score or a wide the goalie pucks out the ball (from the hand or off the ground). All players must stand 10m from player taking the puck out.
  8. Outfield Play: Full rules except: One hop of ball only on hurley is permitted. Ball may be kicked once, but not in succession.
  9. Goalkeeper: Catch, lift into the hand and strike or ground strike at all times. May use leg to block/save. Ball may be kicked once, but not in succession. One hop of ball on hurley is permitted.
  10. Frees / ‘30’s / Sideline – ‘Nearest Player’: Lift and strike or strike from the ground, depending on the player’s ability (frees & ‘30’s’). Sideline puck taken off the ground. All opposing players should be at least 10m from player taking. Free pucks should be no closer than 20m from opposing end line. All opposing players should be at least 10m from player taking. Nearest Player Frees: Player who is fouled or nearest fouled ball takes. Sideline: Player nearest ball when crosses line takes. ‘30’s’: Player who last strikes the ball on attacking team takes from 30m line, in line where ball crosses end line. Referee chooses player nearest/last struck to take free
  11. Scoring: 2 points for over crossbar and 3 points for goal.
  12. Shoulder charge is not permitted but incidental contact is permitted. No rectangle rules apply